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Microinteractions

A New O’Reilly Book Coming 2013

About The Book

The details are not the details. They make the design.” Charles Eames

The difference between a good product and a great one are its details: the microinteractions that make up the small moments inside and around features. How do you turn mute on? How do you know you have a new email message? How can you change a setting? All these little moments—which are typically not on any feature list and often ignored—can change a product from one that is tolerated to one that’s beloved.

This book provides a new way of thinking about designing digital products: as a series of microinteractions that are essential to bringing personality and delight to applications and devices.

It will be available in Spring 2013 from O’Reilly.

Table of Contents

Chapter 1: The Structure and Secret History of Microinteractions

Chapter 2: Triggers

Chapter 3: Rules

Chapter 4: Feedback

Chapter 5: Loops and Modes

Chapter 6: Prototyping and Testing Microinteractions

Chapter 7: Microinteraction Apps and Devices

See also  What is a Microinteraction? | Microinteractions

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